Colision penalties
Collision penalties - first up I wholeheartedly agree with Polyphony implementing this feature. Previous versions were far to easy to “cheat” in single player by performing what I refer to as a “Shumaker” and pushing other cars off the track.
However, the implementation doesn’t seem to be exactly perfect as of yet. I’m continually finding myself penalised when AI drivers hit me from behind. That can’t be right surely? I also managed to get penalised for hitting a car head on that was in front of me. That might sound fair enough, but the circumstances were that I was going through a corner at 120mph, and the car I hit was one that had spun off the track into the sand and opted to rejoin the race right in front of me giving me no time to slow down or steer out of it’s way. Collision penalties should be applied to cars re-entering the track in this kind of instance.
Still trying to get “S” class completed - just two races left.
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