GT5 Blog

GT5 Prologue completed - all Gold, all events

June 12th, 2008 by tomcatuk

Finished…finally. Got all gold, all events in A, B, C and S class and (not that it’s that hard) every manufacturer event. If you’re reading this, you might be looking for tips on how exactly some of the events can be done. Patience….I will post the videos of the tricky events when I get time, showing all the screen data you want to see - race line guide, time, and speed (in MPH - what the blazes is the point posting vids that show KMPH?!).

Bit disappointing to find that the rumors are true - there’s NO “special” prizes for completing all events at Gold. If I’m going to give any advice in this post, it’s simply that all Golds are possible, but you really need to be committed and work at some of the events. My personal challenges were the Evo & M3 Time Trials and the S Class F40 single lap challenge. I had to do them over and over. Then over and over again. Then some more. On the F40 challenge I must have racked up 2M credits alone getting Silver trophy’s. Keep at it!

Now I’m done in single player, it’s online and GT Academy time. If you see me, say hi.

tomcatuk (Andy Fletcher)

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All races completed - S License aquired

May 10th, 2008 by tomcatuk

Managed a bronze in the final Suzuka Circuit race using the Forg GT LM Spec II Test Car. I don’t care what I read elsewhere about this car being an undriveable monster - the satisfaction comes from taming the beast. Once you have, it’s supremely satisfying to drive. Without doubt, my favourite car in the game.Maybe when I get the Ferrari F1 car I’ll change my mind about that, but I doubt it.

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C Series complete (all gold)

May 5th, 2008 by tomcatuk

Finally got the Cappuchino race licked and now have all golds for the C series. B series all gold with the exception on the Mitsubushi Evolution IX Eiger Nordwand time trial. Have managed a Silver, but trying to get that elusive Gold!

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Only one to go….

April 28th, 2008 by tomcatuk

S6 completed last night in my GT40 LM Spec II Test Car, so just the last race to go. Do still want to get a few more Golds in S Class before I consider it really finished though. S6 was the first race I found I had to adjust the cars settings. Turned the driving aids off - I’m sure there’s a multitude of reasons why this helps but the main one is that with them on, your car refuses to accelerate if it doesn’t think it’s under control.

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Colision penalties

April 27th, 2008 by tomcatuk

Collision penalties - first up I wholeheartedly agree with Polyphony implementing this feature. Previous versions were far to easy to “cheat” in single player by performing what I refer to as a “Shumaker” and pushing other cars off the track.

However, the implementation doesn’t seem to be exactly perfect as of yet. I’m continually finding myself penalised when AI drivers hit me from behind. That can’t be right surely? I also managed to get penalised for hitting a car head on that was in front of me. That might sound fair enough, but the circumstances were that I was going through a corner at 120mph, and the car I hit was one that had spun off the track into the sand and opted to rejoin the race right in front of me giving me no time to slow down or steer out of it’s way. Collision penalties should be applied to cars re-entering the track in this kind of instance.

Still trying to get “S” class completed - just two races left.

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